Many Rush minions like Militia Commander, Darius Crowley, and Restless Mummy aid in both removal and making sure their board always has something on board.īrawl is another key Control Warrior card for wiping out their opponent's board. Mid-game involves clearing the board and delaying the opponent, while seeking various synergistic combinations. The ultimate goal of the Control Warrior is to outlast the opponent through sheer amount of armor and wiping the opponent's board at the right time.Ĭontrol Warriors aim to survive the early game using weapons like Blood Razor and Supercollider, board-wide AoE spells like Warpath and Plague of Wrath, and small Taunt minions like Stonehill Defender and Frightened Flunky. If the Control Warrior is allowed to gain high enough levels of Armor, they may even end up winning by Fatigue. With Armor totals of 50 not uncommon, this stack provides ample security against quick defeat from burst damage such as Tempo Mage. The Armor serves a double purpose - it protects them through the early and mid-game, provides breathing room when fishing for the right cards later on, and allows the use of Shield Slam to devastating effect. This is achieved through their Hero Power Armor Up!, as well as spells like Shield Block, and minions like Armorsmith and Eternium Rover. Control Warrior decks most notably revolve around generating Armor.
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